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The Cycle: Frontier was the first project I was part of as a QA Tester. I have tested a multitude of game features such as Inventory Systems, Visual Skins, Game Mechanics, Multiplayer functionality and matchmaking, as well as weekly regression testing. Unfortunately, Yager Development decided to "sundown" the project.
Web Development Agency of which I was a part of as a Founder and Lead Designer. I was responsible for creating the Brand Identity of the company as well as implementing that identity into our Website's design system, marketing materials, etc.
I'm a multidisciplinary creative with over 8 years of experience standing at the intersection of art and technology, driving ideas from concept to completion.
My diverse creative background, honed since 2008 in Graphic Design, 3D Graphics, Motion Graphics, Photography and Music Production, is further strengthened by my practical experience. As an Ex-Founder with the responsibilities of an Art Director, I not only shaped creative visions but also gained critical business insights into running a development venture.
Crucially, my time as a QA Technician provided me with an intimate understanding of the Software Development Life Cycle, even though I'm not a developer by trade. This unique perspective allows me to function as a highly effective UI/UX designer that truly understands the challenges faced by programmers and project managers.
With a comprehensive, adaptable, and empathetic approach, I ensure projects run smoothly and achieve successful outcomes through effective collaboration.